Games, procedural worlds, experiments, materials, and archives.
A glossy, over-produced government “wellness” brand campaign where every benefit is quietly a horror. Live site, written scripts, a render pipeline, and a status report. Humor in the sincerity.
Comply →What got built, the process, the one bug, the current blocker. Contact sheet of all 15 generated scenes plus an ~5-min audio debrief.
Read →Card-and-revolver bluffing game. 54-card deck, 2–16 players, cards + jokers + Russian roulette. Single-player vs probabilistic AI opponents with personality archetypes.
Deal →A multi-book saga. Characters, events, playlists, and AI-generated art illustrating scenes across the narrative.
Enter →Aperiodic substitution tiling with face-based cellular automata rules.
Launch →